The reason they do this is that the Rundown presents your main objective levels and your side objective levels. This game presents new levels, chapters, and details in the form of ‘Rundown’ updates rather than the usual approach of having Seasons like most games. For all the guesswork behind what is really going on and the details to the lore, I’ll leave that to the player’s imagination and lore-hunting YouTubers out there. You can figure out more information about the story by reading logs on the terminals, completing the secondary missions, and through the few voiced moments at the end of the key levels. The main quest line takes you through a few missions that have the players collect the Matter Wave Projector and bring it to a machine that takes players to an ultimate boss fight against a creature that can only properly be described as a giant rock squid. For the most part, it is known that we play as a group of prisoners to a mysterious person only known as ‘The Warden’ and they are the ones sending us into the pit to complete objectives for them. While there is definitely some lore behind this game, it is pretty well hidden, and figuring it out is part of the fun of the game. Who would have thought that moving slow and steady through an unknown hellscape to complete obscure objectives would end up being so much fun? Story In GTFO, moving quickly is a great way to get you and your team killed but hanging out isn’t something you want to find yourself doing either.
![gtfo weapon tier list gtfo weapon tier list](https://i.redd.it/px1wmz6zigj31.png)
#Gtfo weapon tier list full
Yet the team over at 10 Chambers has done so as they put players in a nightmarish zone full of monsters, provided weapons and gear to face the creatures, and a mission objective to have players complete - all of which players have been through in other titles. Creating a game that completely changes the way players approach a situation that is put in front of them is something that isn’t easy to do, let alone to pull it off in an entertaining way.